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Strategy Guide by: Corbie Dillard © 2008 COLECOVISION CRITIC |
MAIN PAGE NOTHING TO IT FIRE! FIRE! SREDDAL HELLSTONES FIGURIT'S REVENGE WALLS ZIG ZAG SPELLBOUND BLACKOUT HERETHEREVERYWHERE HATCHLINGS HURRICANE ENDING |
![]() - Covers
ColecoVision Version -
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PLAYING TIPS This is an awfully easy level to
be the last level in the game. There is a strong wind blowing from left
to right that will carry Jumpan away if you're not careful. There are
also seagulls that are caught up in the wind to deal with as well.
The best trick to completing this level is to know that you can safely jump through the right side of the screen and come out on the left side since the wind will carry you across. Just disarm all of the bombs on each level before climbing up to the next level and you should be fine. Do not stop climbing a ladder until you reach the top of bottom, as the wind will knock you off. It's also best to just avoid the seagulls altogether if at all possible. Once you beat this level, you'll be treated to the short and sweet ending screen. |