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Strategy Guide by: Corbie Dillard © 2008 COLECOVISION CRITIC |
MAIN PAGE NOTHING TO IT FIRE! FIRE! SREDDAL HELLSTONES FIGURIT'S REVENGE WALLS ZIG ZAG SPELLBOUND BLACKOUT HERETHEREVERYWHERE HATCHLINGS HURRICANE ENDING |
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ColecoVision Version -
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PLAYING TIPS No one knows what "Sreddal" means,
but for this level we'll pretend it means "moving ladders." And that's
the new twist for Level #3. You'll have to jump to and from these two
moving ladders in order to reach all of the bombs strung around this
level.
Grab all the bombs at the top first. There is no bullet to worry about in this level, so that's one less thing to avoid. It's best to concentrate on one side at a time. If you feel comfortable jumping between the ladders, by all means go for it, but doing one side can make it easier to handle for newcomers. Then you can just ride to the top and then take the other ladder down to disarm the bombs on the other side of the room. This is a fairly easy level and a nice little break before you get to the more difficult stuff that's coming up. Get ready. |