Colecovision Critic


Strategy Guide by: Corbie Dillard

© 2008 COLECOVISION CRITIC


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NOTHING TO IT

FIRE! FIRE!

SREDDAL

HELLSTONES

FIGURIT'S REVENGE

WALLS

ZIG ZAG

SPELLBOUND

BLACKOUT

HERETHEREVERYWHERE

HATCHLINGS

HURRICANE


ENDING


Level 3

- Covers ColecoVision Version -

PLAYING TIPS

No one knows what "Sreddal" means, but for this level we'll pretend it means "moving ladders." And that's the new twist for Level #3. You'll have to jump to and from these two moving ladders in order to reach all of the bombs strung around this level.

Grab all the bombs at the top first. There is no bullet to worry about in this level, so that's one less thing to avoid. It's best to concentrate on one side at a time. If you feel comfortable jumping between the ladders, by all means go for it, but doing one side can make it easier to handle for newcomers. Then you can just ride to the top and then take the other ladder down to disarm the bombs on the other side of the room.

This is a fairly easy level and a nice little break before you get to the more difficult stuff that's coming up. Get ready.