Colecovision Critic


Strategy Guide by: Corbie Dillard

© 2008 COLECOVISION CRITIC


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NOTHING TO IT

FIRE! FIRE!

SREDDAL

HELLSTONES

FIGURIT'S REVENGE

WALLS

ZIG ZAG

SPELLBOUND

BLACKOUT

HERETHEREVERYWHERE

HATCHLINGS

HURRICANE


ENDING


Level 9

- Covers ColecoVision Version -

PLAYING TIPS

When you begin this level, you'll only be able to see the tiny piece of girder you're standing on and nothing else. The level will begin to fill in as you move around it, so watch your step. If you're having trouble, refer to the screen to the left as a reference guide.

The bombs and their locations are random, but I've included every location where there could possibly be a bomb. Don't worry if you don't see a bomb on your level where one on this screen here is located. Sometimes they're there, and sometime they're not. It's always completely random. Just be sure you check every spot if you're having trouble locating a specific bomb in the game you're playing.

There's no bullets in this level to worry about so be sure you take your time and move around carefully. Falling is your only enemy in this level.